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The first computer I ever had was an original blue iMac. Tinkering and playing with it ignited my interest in electronic systems and games. I've been gaming ever since, and the aspect I enjoy the most of it is always having some new challenge to overcome. This is something that drives me in my personal life as well, whether travelling or getting a pilot's license. In my design goals I always look to make robust levels that provide meaningful experiences for players. I can talk for hours about details because those are the moments that remain memorable for players. This is the core of what I enjoy about design, both in the attention to detail, and the vast emotions evoked in an audience.


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